package org.andcool.animation;

/**
 * @author Joosun
 * @since 2011-6-24
 */
public class RotateYAnimation extends Rotate3DAnimation
{
	public RotateYAnimation(final float pFromDegrees, final float pToDegrees, final float pCenterX, final float pCenterY)
	{
		this(pFromDegrees, pToDegrees, pCenterX, pCenterY, 0);
	}

	public RotateYAnimation(final float pFromDegrees, final float pToDegrees, final float pCenterX, final float pCenterY, final float pCenterZ)
	{
		super(0, 0, pFromDegrees, pToDegrees, 0, 0, pCenterX, pCenterY, pCenterZ);
	}
}